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Even though Valve thinks you shouldn't open up your Steam Deck, and they would prefer a professional do it, they will still offer parts through iFixit.
With the Steam Deck now out in the wild, there's a lot more people finding issues and so Valve are moving quickly to get as many quirks fixed as possible. A new system update rolled out late last night.
Two vital open source projects for the Steam Deck had new releases today, with the DXVK and VKD3D-Proton layers that translate Direct3D / DirectX to Vulkan.
Want to develop for the Steam Deck / SteamOS and get testing? Now it's a whole lot easier, as Valve has now put up the tools needed under open source licenses.
Recently, I highlighted that Bungie gave a very clear no to Destiny 2 on Steam Deck. Seems a lot of people noticed and Bungie has issued an update — but it's still a no for now.
Just about a week after the Steam Deck formally released, we have officially hit over one thousand games that are either Steam Deck Verified or Playable.
Since news moves fast, here's a chance for you to grab a breather and get a look at my ongoing Steam Deck content. Here's what has been shown off so far.
In a fresh interview with IGN, Valve developer Lawrence Yang spoke about a number of things and it sounds like you may get your Steam Deck perhaps a little sooner than expected.
As more people get their shiny new Steam Deck, more problems will inevitably appear not just because hardware can never be perfect but as more system updates roll out — there's a bigger chance for problems and recently stick drift became an issue.
Collabora, the open source consulting firm that often works with Valve, has a new blog post out from developer Simon McVittie talking a little about their work on SteamOS and the Steam Deck.